The first thing you should know about this game is that you cannot compare it to Call of Duty in general. That’s what I see most people doing. It’s a different platform and includes a different genre of gameplay. Call of Duty: Mobile is a handheld game for Androids and iPhones/iPads. There is no official support for consoles. So, essentially, it’s a touch-based shooter.
You could be one of two kinds of people:
- You’ve played mobile battle royale games in the past, at least once, and understand the concept. Other battle royale games for mobile include PUBG Mobile and Rules of Arena. If you know about those, you’ll have no problem with the controls of CoD: Mobile.
- You’re a Call of Duty player and heard about this new mobile version. Now, you want to play. Well, in that case, you’re in for some initial discomfort. If you’re used to playing with a keyboard-mouse setup or with a console, then this will be utterly different and borderline nonsensical. You have to move your character and shoot touch controls. Your thumbs block the view, the entire viewport is cluttered with buttons you can tap, and doing complicated things like cooking and throwing a grenade require a ton of precision.
If you belong to the second segment, then go easy on yourself. There will be a learning curve. You will require lots of practice. And I’d recommend playing with bots (no other mobile battle royale has this feature) for practice more often.
When the game begins
After launch, CoD: Mobile will give you a chance to learn the movement and shooting controls. You’ll enter the Firing Range, a sandbox of sorts, also one of the classic Call of Duty maps. Here, you can familiarize yourself with the basics of the gameplay.
There are two aim modes: Simple and Advanced. You should check out both. In Advanced Mode, you can customize aiming. It’s the way to go. Sure, you can start or try out the Simple Mode, but aiming and shooting with the same button (Advanced) is the way to play a mobile shooter game. If you start with the Simple Mode and get stuck there, your progress will be considerably inhibited.
The game comes with three modes: multiplayer, battle royale, and zombie. Multiplayer is a classic Call of Duty experience: familiar maps, characters, and goal-based progression. The battle royale mode is where you drop on a single, very large map with 99 other players and fight it out to be the last man (or team) standing.
Until you reach level 7, you’ll be up against bots. This is a great time to learn. Practice both styles of play, defensive and offensive.
Do your layout
It’s a very important thing to get in the habit of customizing your GUI layout. It will come in handy in the future. Otherwise, you’ll be stuck with the default GUI for a long time, which will hurt your gameplay later on.
Now, because this is a touchscreen shooter, all controls are on the screen, semi-transparent, and they can be tapped to do the respective action (like reload, for example).
These buttons can still work without being visible. For example, you can have a large bullet icon on your screen, tapping it will fire your gun. However, you can hide it so that you can see more on the screen. When you have to shoot, you know where the button’s placement was and so you just tap there. The gun will still fire.
I recommend playing a few games for practice and then editing your GUI layout. You can add and remove buttons and also, rearrange and resize them. Remember, only do this after you’ve played a few games.
To edit your layout, tap on the gear icon from the main screen. The first tab is Controls, this is where you can customize your HUD.
All the buttons are separately customizable. Let’s focus on the biggest circle: the bullet icon. This is the hip fire button I was talking about. Now, you can move it to the left side if you’re left-handed, for example. You can make it smaller to have more screen visibility. You can adjust its scaling (size) from the top and its opacity too, depending on how intrusive you find it to be, if at all.
Tap any button and you can see its name on the top bar. Checking the Hide Button box will hide it. You can easily reset this to get back to the default HUD and even have separate HUD configurations.
Good players can be of two types: those who keep as many buttons are hidden as possible or those who become so proficient in seeing through semi-opaque buttons that they can have all the controls on their screen and yet be able to make out the enemies, battlefield, and other objects.
Building your loadout
Just like in Call of Duty, you have load-outs in CoD: Mobile too. A loadout is how you go into battle and with what things. Each loadout slot can be different and you can choose which one you want to go with before each game. A loadout slot will include these:
- Gun along with what attachments you want (like Extended Mag that increases bullet capacity or a Suppressor that reduces the sound and recoil of your fire)
- Melee weapon
- Outfit
- Scythe
- Grenade
- And other minor things.
As you level up, more slots will become available.
Weapon XP cards
You get weapon experience cards that can be used to upgrade your weaponry.
Weapons themselves gain experience in battles, just as you do. However, weapon XP cards can be used to speed up the leveling process for your weapons.
It’s best to use as few weapons as possible. But of course, you should try each new weapon in practice to see whether it’s your new companion or not.
When you use a weapon a lot, it will level up faster than those you use rarely. As a result, more attachment slots will become available on it. If you spend your weapon XP cards on this weapon, you’ll have one mean beast.
If you’re not sure yet of a gun, then save up your XP cards. When you finally decide what role you want to play and which gun to use, spend your cards on that weapon.
Attachments are simple but super-effective during the game, so don’t ignore them. For example, a red dot sight can increase your accuracy and grenades can sometimes get you out of tricky situations.
Some other tips
- After each game, it might be a good idea to go to settings and increase or decrease your sensitivity. Sensitivity is very important to locate targets and see where you’re running to. Your swipes can move the camera by so much that you have to take smaller swipes to roll it back, or they could be so slow that you have to take multiple swipes just to lock on a target already on your screen. In either case, you need adjustments.
- Your purpose in the game is to learn how to perform basic actions like running, jumping, shooting, reloading, etc. without having to find or look at the buttons. You need to know their positions.
- Needless to mention, you need a functional grasp of the map geographies. The more you know the maps, the better your game will be. It takes time so be patient. If you’ve been a Call of Duty player then you’ll find your favorite Black Ops II, Modern Warfare 4, etc. maps with slight alterations.
- Microtransactions are not forced. They’re subtle and easily accessible when you need them.
- Always use high-quality headphones to pick up sounds that might get lost otherwise with phone speakers due to ambient noises.
- Don’t hold off on using the predator missile/killstreak. There’s no point in wasting such a valuable thing. Remember, the multiplayer games are fast-paced and the moment you’re in a secure location, use your killstreak.
The maps
Now, let’s see the maps.
CoD: Mobile includes three modes of games:
- Multiplayer: 7 maps
- Deathmatch
- Team Deathmatch
- Domination
- Frontline
- Hardpoint
- Battle royale: 1 map
- Solo game
- 2-member team (Duo)
- 4-member team (Quad)
- Zombies: just fry ‘em.
PUBG Mobile includes three modes as well, but differently:
- Battle Royale (called Classic mode): 4 maps
- Solo game
- 2-member team (Duo)
- 4-member team (Squad)
- Arcade: the same maps as Classic mode, just confined
- War
- Mini-Zone
- Quick Match
- Sniper Training
- EvoGround: special event games
- Deathmatch (TDM: Warehouse is PUBG Mobile’s team deathmatch game)
- Zombie games (there are two of them based on the same maps as Classic ones): just fry ‘em.
Metabomb has a handy guide to all the maps on Call of Duty: Mobile.
PUBG vs CoD: Mobile
I won’t go into a lot of detail in explaining how I personally felt. CoD: Mobile is still comparatively new and under massive development. And on top of that, the experience can differ wildly from person to person.
For example, I felt the physics (especially ballistic and projectile calculations) to be very different between PUBG Mobile and CoD: Mobile.
Also read: Beginner’s guide to PUBG Mobile.
I’ll only point out the technical differences. Once you play, you can decide which is better on your own.
- There is a huge difference between the graphics quality of CoD: Mobile and PUBG Mobile. CoD: Mobile’s multiplayer maps draw their look and feel from the same apocalyptic, cinematic, and dry view of Call of Duty. In PUBG Mobile, you’ll have a different experience with colors and vividness on different maps. CoD: Mobile’s battle royale map is quite colorful, however.
- CoD: Mobile includes 7 maps for multiplayer gameplay and 1 for the battle royale. PUBG Mobile includes 4 maps for battle royale and no special maps for other game modes.
- The GUI is much better in CoD: Mobile. The buttons are clearer, sharper, and better-looking in general. At the same time, little things like map details, the soft yet distinguished damage direction indicator, etc. are much better in CoD: Mobile.